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									REQUIREMENTS? for ripping - RipX DAW				            </title>
            <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/</link>
            <description>RipX Discussion Board</description>
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							                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/paged/2/#post-501</link>
                        <pubDate>Fri, 06 Sep 2024 09:42:37 +0000</pubDate>
                        <description><![CDATA[@kowalska123 In this case, the issue was that the GPU was not supported.]]></description>
                        <content:encoded><![CDATA[@kowalska123 In this case, the issue was that the GPU was not supported.]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>David Dawe</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/paged/2/#post-501</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-500</link>
                        <pubDate>Fri, 06 Sep 2024 07:44:51 +0000</pubDate>
                        <description><![CDATA[In order for RipX DAW to use GPU hardware acceleration, CUDA Toolkit and necessary Visual Studio components must be installed correctly. In your case, the problem is most likely due to the l...]]></description>
                        <content:encoded><![CDATA[<p>In order for RipX DAW to use GPU hardware acceleration, CUDA Toolkit and necessary Visual Studio components must be installed correctly. In your case, the problem is most likely due to the lack of Visual Studio elements required for CUDA to work correctly. Make sure you have a full version of Visual Studio with the required C++ extensions (2015, 2017, 2019) installed. Also, make sure your video card and drivers are fully compatible with CUDA Toolkit 11. It worked for me and my <a href="https://malinacasino.online/" target="_blank" rel="noopener">games</a> got better performance.</p>
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						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>Kowalska123</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-500</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-499</link>
                        <pubDate>Mon, 02 Sep 2024 09:39:05 +0000</pubDate>
                        <description><![CDATA[@alxjm69 The compute capability refers to the available instruction set on the chip as well as the memory, which is required for the version of CUDA we need to link to. It was very difficult...]]></description>
                        <content:encoded><![CDATA[@alxjm69 The compute capability refers to the available instruction set on the chip as well as the memory, which is required for the version of CUDA we need to link to. It was very difficult and time consuming to get this to work at all and I’m afraid it’s currently not on our roadmap to support older GPUs.]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>David Dawe</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-499</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-498</link>
                        <pubDate>Fri, 30 Aug 2024 23:41:21 +0000</pubDate>
                        <description><![CDATA[@dave OK... so digging into how RipsX works, you guys use DEMUCS (Open Source) and from the original owner/creatpr of the program on Github, he says one can use a GPU with as little as 3GB (...]]></description>
                        <content:encoded><![CDATA[<p>@dave OK... so digging into how RipsX works, you guys use DEMUCS (Open Source) and from the original owner/creatpr of the program on Github, he says one can use a GPU with as little as 3GB (would be slower as I mentioned)..</p>
<p>From the GitHub page:</p>
<p><strong>Memory requirements for GPU acceleration</strong></p>
<div class="markdown-heading" dir="auto"> </div>
<p dir="auto">If you want to use GPU acceleration, <span style="text-decoration: underline;color: #ff0000">you will need at least <strong>3GB of RAM</strong></span> on your GPU for<span> </span><code>demucs</code>. However, about 7GB of RAM will be required if you use the default arguments. Add<span> </span><code>--segment SEGMENT</code><span> </span>to change size of each split. If you only have 3GB memory, set SEGMENT to 8 (though quality may be worse if this argument is too small). Creating an environment variable<span> </span><code>PYTORCH_NO_CUDA_MEMORY_CACHING=1</code><span> </span>can help users with even smaller RAM such as 2GB (I separated a track that is 4 minutes but only 1.5GB is used), but this would make the separation slower.</p>
<p dir="auto">If you do not have enough memory on your GPU, simply add<span> </span><code>-d cpu</code><span> </span>to the command line to use the CPU. With Demucs, processing time should be roughly equal to 1.5 times the duration of the track."</p>
<p dir="auto"><strong>So let's make this happen so users don't have to upgrade unless they REALLY NEED to and can AFFORD it.</strong></p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>alxjm69</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-498</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-497</link>
                        <pubDate>Fri, 30 Aug 2024 13:49:43 +0000</pubDate>
                        <description><![CDATA[And is that value assigned by some INF file from the rippx software, and if so would I be able to modify it? Simply asking because it would still be able to work just albeit slower. 
The mo...]]></description>
                        <content:encoded><![CDATA[<p>And is that value assigned by some INF file from the rippx software, and if so would I be able to modify it? Simply asking because it would still be able to work just albeit slower. <br /><br /></p>
<p>The most important thing for me would be to use my existing video card even though it takes up two slots, or get a one slot card, and yet I also would like to know how much of a difference in terms of percentage each card contributes.</p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>alxjm69</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-497</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-496</link>
                        <pubDate>Fri, 30 Aug 2024 09:34:58 +0000</pubDate>
                        <description><![CDATA[@alxjm69 I&#039;m not the CEO/founder - we just have the same surname. I&#039;ve checked with our development team and they&#039;ve advised as follows:
It looks for the amount of RAM. However, it also nee...]]></description>
                        <content:encoded><![CDATA[<p>@alxjm69 I'm not the CEO/founder - we just have the same surname. I've checked with our development team and they've advised as follows:</p>
<p>It looks for the amount of RAM. However, it also needs to have a ‘compute capability’ of at least 6.1 (which all the 8GB cards seem to have).</p>
<p>Unfortunately, the GTX 980 has a compute capability of 5.2 according to this table:</p>
<p><a href="https://developer.nvidia.com/cuda-gpus">https://developer.nvidia.com/cuda-gpus</a></p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>David Dawe</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-496</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-495</link>
                        <pubDate>Fri, 30 Aug 2024 00:51:38 +0000</pubDate>
                        <description><![CDATA[@dave I&#039;m aware you&#039;re the CEO/Founder so,.. if I were to mod the GTX 980 to 8GB or more of RAM, then the program would work with hardware acceleration?
Does the software look for the amoun...]]></description>
                        <content:encoded><![CDATA[<p>@dave I'm aware you're the CEO/Founder so,.. if I were to mod the GTX 980 to 8GB or more of RAM, then the program would work with hardware acceleration?</p>
<p>Does the software look for the amount of ram the video card has or do you guys have black/white list of GPUs that the installer looks for?</p>
<p> </p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>alxjm69</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-495</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-494</link>
                        <pubDate>Thu, 29 Aug 2024 13:26:34 +0000</pubDate>
                        <description><![CDATA[@alxjm69 The list on our website is not exhaustive and it is not possible for us to test with every GPU. However, from looking at the specs of the GeForce RTX 3060 and the GeForce RTX 3060 T...]]></description>
                        <content:encoded><![CDATA[@alxjm69 The list on our website is not exhaustive and it is not possible for us to test with every GPU. However, from looking at the specs of the GeForce RTX <span>3060 and the GeForce RTX 3060 Ti, the GPU hardware acceleration should work with either one of those.</span>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>David Dawe</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-494</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-493</link>
                        <pubDate>Thu, 29 Aug 2024 13:21:11 +0000</pubDate>
                        <description><![CDATA[@alxjm69 I&#039;ve checked with our web development team and they have confirmed that the GTX 980 has never been listed on our website. (It&#039;s also possible to check this by viewing old versions o...]]></description>
                        <content:encoded><![CDATA[<p>@alxjm69 I've checked with our web development team and they have confirmed that the <span>GTX 980 has never been listed on our website. (It's also possible to check this by viewing old versions of our website with the Internet Archive's WayBack Machine.)</span></p>
<p>It is a requirement of RipX DAW that the GPU have at least 8GB of VRAM.</p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>David Dawe</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-493</guid>
                    </item>
				                    <item>
                        <title>RE: REQUIREMENTS? for ripping</title>
                        <link>https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-492</link>
                        <pubDate>Thu, 29 Aug 2024 02:26:55 +0000</pubDate>
                        <description><![CDATA[@dave Anyway... is a 3060 or 3060 ti supported or ONLY the ones listed on your site?  
Was thinking of getting a 1 slot workstation card but you guys don&#039;t have support for it?]]></description>
                        <content:encoded><![CDATA[<p>@dave Anyway... is a 3060 or 3060 ti supported or ONLY the ones listed on your site?  </p>
<p>Was thinking of getting a 1 slot workstation card but you guys don't have support for it? </p>]]></content:encoded>
						                            <category domain="https://hitnmix.com/community/ripx-daw-forum/">RipX DAW</category>                        <dc:creator>alxjm69</dc:creator>
                        <guid isPermaLink="true">https://hitnmix.com/community/ripx-daw-forum/requirements-for-ripping/#post-492</guid>
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